• Work
  • About Me
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  • Sketchfab (3D)
  • Lemon Grove Games
pride st.clair
  • Work
  • About Me
  • Contact Me
  • Sketchfab (3D)
  • Lemon Grove Games

The Division: Social

During the buildup to launch of The Division, Ubisoft challenged Modop to create a wide range of social media assets for Twitter, Facebook, and Instagram. 

What I did:  I designed a multitude of Division social media assets leading up to launch and in the post-launch window.  Using Photoshop, in-game capture tools, After Effects, and Premier, I worked with an editor to cut clips from trailers, capture video from the game, and create compelling assets from these shots.  

I also helped drive the direction of these assets, putting together pitch decks for the individual series and writing copy for many. 

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